Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Friday, May 4, 2012

Olympic Games 'not immune' to cyber-attack

The London Olympics "will not be immune" to cyber-attack, Cabinet Office Minister Francis Maude has warned.
He said attackers "would seek to disrupt the Games", noting that the Beijing Olympics saw 12 million cybersecurity incidents in 2008.
"We have rightly been preparing for some time a dedicated unit which will help guard the London Olympics against cyber-attack," he said.

Monday, April 16, 2012

Parents sue Apple over in-app game charges

Apple is being sued by parents who claim the iPhone-maker is unfairly profiting from in-app payments in games aimed at children.
Many games on the iOS platform are free to download but offer game add-ons, some of which cost nearly £70.
The group said it was too easy for children to run up big bills without "authorisation of their parents".
Apple had called for the case to be dismissed, pointing out that in-app purchasing can now be disabled.
However, US District Judge Edward Davila said the hearing could now go ahead.
Apple's purchasing system allows users to enter their credit-card details once and then authorise future payments for apps and other items with just a password.
In a recent update to its iOS software, Apple added extra steps in the in-app purchasing process, including the requirement to enter an additional password to buy items within apps.
It is now also possible to turn the feature off entirely.
However, the group of parents, led by attorney Garen Meguerian, said children were still encouraged to buy items by the games' addictive nature, and parents might not be fully aware of the financial implications.
Apple has not yet responded to requests for comment on the case.
Other mobile platforms, such as Google's Android, also offer in-app purchasing functions.
Smurfberry Shop In a court filing first made in 2011, Mr Meguerian highlighted several titles which he believed were developed "strategically to induce purchases of Game Currency".
Among them was Smurfs' Village, developed by Capcom. While the game itself is free, in-app purchases available in the "Smurfberry Shop" range from £2.99 to £69.99.
A warning message in the game's description states that Smurfs' Village "charges real money for additional in-app content".
It is possible to play the game without spending money. However, progress is typically far slower for the player.
One review of the game states: "You really wont get anywhere with just the free stuff."
In-app payments have been the subject of scrutiny in the US. Last year, the practice was investigated by the US Federal Trade Commission which ruled developers must do more to warn parents about the content of their games.
'Difficult steps' In the UK, Niamh Bolton told the BBC she felt "physically sick" after learning her 10-year-old daughter had totted up a bill of more than £1,500 while playing Tap Pet Hotel.
The game, developed by San Francisco-based Pocket Gems, is part of a wider "Tap" series which was also referred to in Mr Meguerian's court filing.
Ms Bolton said the purchases, which were made before Apple added the in-app disabling feature, were made within two hours.
"It was more than our monthly mortgage repayment," she told the BBC.
"We didn't have that sort of spare cash in the bank account."
She was able to get the money refunded after contacting Apple customer services.
"The difficulty we had was contacting iTunes," she said.
"I had to go through a series of very difficult steps to send an email to them."







Techno Nigeria

Tuesday, November 22, 2011

HOW TO MAKE A SIMPLE VIDEO PC GAME

The main point of most homes around the world - some people often have a room just for gaming! If you like video games, why don't you make a simple one to begin with? This article will help you make a simple video game for PC easily.

STEPS TO FOLLOW

  1. Figure out what program you want to use. One program is RPG Maker VX. This program isn't free but you may wish to use the 2003 version - it's free. Some simple video games may also use coding, instead of point-and-click systems. A good basic coding is Python GUI which is free and open-source from their website.
  2. Install your program and gather your ideas up ready. Surely you have a rough idea about what this game is about? If not, think about your favourite games, what games sell or simply think about fantasy. Fantasy is always a good starting point for noob game makers/designers. Mainly due to the fact about 96.23% of games are indeed fantasy [Fable, Dragon Age, WoW and even Kameo et cetera].
  3. If needed [for people who know what game they want to make you should make new foes or people to play as or kill. Use Photoshop, Gimp or even a Window's basic Paint tool.
  4. Now make your first map or level. Have an introductory page where you name and edit your game character. The first map is usually plain and simple, don't go overboard on your first map.
  5. Make more levels. If you are more adept with game design then why not try your hand at scripting? This is however, harder to do and is really not advised to new designers. Also, you really should have a, well, a point... This makes a game a game. Maybe the point of a mini game is to kill the boss via doing a quest an then going to the boss.
  6. Make a game and pop it onto disk. Don't forget the credits!